- #Stalker shadow of chernobyl complete changes mod#
- #Stalker shadow of chernobyl complete changes full#
Some lighting settings tweaked and balanced Fixed the issue of the cycle being not synchronized with the summer time change in Ukraine (thx to yellow_helicopter) Fixed the issues with a lot of materials (like asphalt on roads) shining in sun Fixed the issues with near objects in fog being transparent
#Stalker shadow of chernobyl complete changes mod#
Sky4CE SkyGraphics Mod v1.78 (by Sky4CE) (original solution for this taken from Oblivion Lost Project by Kanyhalos) all of those use the same cycle as cordon, garbage etc. clear weather in Yantar, dark valley, Pripyat, Stancia etc.
integrated StalkerSkies (by Combragol) - SS textures mixed with the vanilla ones to create the best sky transitions and sun travel possible
#Stalker shadow of chernobyl complete changes full#
BETA FEATURE: added full weather cycle for all indoor game levels - so that you can see the proper weather trough all gaps, windows, holes etc. three optional night variations - darker, brighter and normal included thunder sounds by Darius6 and Hectrol, also reconfigured thunderbolts to make them more random and effective included StalkerSkies and S.H.A.R.P.E.R.v95 effective, completely redone rain periods and thunder-storms visible sun travel "emulated" with proper sky texture transition and sky texture color settings All this perfectly synchronized with time of day, geographical orientation (sun rises in the east and sets in the west) and visible sun position. completely re-done sun and shadow positioning - shadows are realistically long and point to the proper direction. Shadows are properly desaturated and dark and accurately contrasted with areas lighted up by the sun. During the day the sun always gives at least some lighting, but the color, intensity of it and the way it transits form one setting to another is depended on the time, clouds, fog, angle etc. new, sun-based lighting system which makes the game look much more like real-life. cycle synchronized for Kiev, UK, (original idea by MrKlorox Badmagic and their DarkerNights mod, so credits for it go to them), timings takne by web calculators, accurracy - minute scale. more detailed weather cycle, number of phases multiplied (there are more than 40 phases of the cycle, instead of vanilla 24) - a lot of 30 minutes and even 15 minutes phases (instead of commonly used 1h ones) to better reflect and control the subtle lighting weather changes
included Sky4CE SkyGraphics Mod v1.77 - introduced depth of field effect new, completely overhauled weather settings for all outdoor game levels (full and unified cycle for Cordon, Garbage, Pripyat, Yantar, Dark Valley etc) making the game radically changed in its visual outcome. translated eng v1.x and v2.x series) and Oblivion Lost v2.0 (separate readme's in proper folders) compatibilty packages for AMK v1.4 (incl. Mr Fusion - sun_dir settings, general advisory, scripting (in future builds) Tested on Stalker Ver.: 1.0004, 1.0005, 1.0006 (all language versions)Īlex (aka Alexsoft) - 3d graphics advisory, BETA-testing Modification for 'S.T.A.L.K.E.R.: Shadow of Chernobyl'